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33 lines
2.8 KiB
33 lines
2.8 KiB
shader O_REDAHS_EYE_SENTHGIRB_TOOR_EBUC_LACIRTEMYS_O_SYMETRICAL_CUBE_ROOT_BRIGHTNES_EYE_SHADER_O |
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( |
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float O_REDAHS_TNEIDARG_RAENIL_O_LINEAR_GRADIENT_SHADER_O = ( 1. - sqrt( 1.- pow( dot(N,I) , 2. ) ) ), |
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float O_TNEMTSUJDA_SENTHGIRB_TOOR_EBUC_LACIRTEMYS_O_SYMETRICAL_CUBE_ROOT_BRIGHTNES_ADJUSTMENT_O = 0., |
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float O_SENTHGIRB_TOOR_EBUC_LACIRTEMYS_O_SYMETRICAL_CUBE_ROOT_BRIGHTNES_O=log( (4.*atan(1.))-(1.*(1.-O_TNEMTSUJDA_SENTHGIRB_TOOR_EBUC_LACIRTEMYS_O_SYMETRICAL_CUBE_ROOT_BRIGHTNES_ADJUSTMENT_O+0.)) ), |
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float O_REWOP_O_POWER_O = 3., |
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float O_REWOP_TOOR_O_ROOT_POWER_O = 3., |
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output float O_REDAHS_O_SHADER_O = 0.0 |
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) |
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{ |
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O_REDAHS_O_SHADER_O = |
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( |
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( pow( clamp( (1.- pow(-((O_REDAHS_TNEIDARG_RAENIL_O_LINEAR_GRADIENT_SHADER_O*(3./2.)*(1.))-(1. )), O_REWOP_O_POWER_O ) ),0.,1. ) , pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.) ) ) |
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+ |
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(1.-( pow( clamp( (1.- pow(-((O_REDAHS_TNEIDARG_RAENIL_O_LINEAR_GRADIENT_SHADER_O*(3./2.)*(3.))-(4. )), O_REWOP_O_POWER_O ) ),0.,1. ) , pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.) ) )) |
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+ |
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( pow( clamp( (1.- pow(-((O_REDAHS_TNEIDARG_RAENIL_O_LINEAR_GRADIENT_SHADER_O*(3./2.)*(6.))-(9. )), O_REWOP_O_POWER_O ) ),0.,1. ) , pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.) ) ) |
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-1. |
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) |
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* |
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(1.-O_SENTHGIRB_TOOR_EBUC_LACIRTEMYS_O_SYMETRICAL_CUBE_ROOT_BRIGHTNES_O) |
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+1. |
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- |
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(1.-O_SENTHGIRB_TOOR_EBUC_LACIRTEMYS_O_SYMETRICAL_CUBE_ROOT_BRIGHTNES_O) |
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) |
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; |
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} |