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34 lines
2.9 KiB
34 lines
2.9 KiB
shader O_REDAHS_SENTHGIRB_X_ESREVNI_SENTHGIRB_TOOR_EBUC_EGAREVA_O_AVERAGE_CUBE_ROOT_BRIGHTNES_INVERSE_X_BRIGHTNES_SHADER_O |
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float O_REDAHS_TNEIDARG_RAENIL_O_LINEAR_GRADIENT_SHADER_O = (-sqrt(cos(.5*(4.*atan(1.))*( dot(N,I) )))+1.), |
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float O_REWOP_X_ESREVNI_O_INVERSE_X_POWER_O = 1./3., |
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float O_ELACS_X_ESREVNI_O_INVERSE_X_SCALE_O = -6., |
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float O_SENTHGIRB_X_ESREVNI_O_INVERSE_X_BRIGHTNES_O = 6., |
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float O_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_O = 2.25, |
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output float O_REDAHS_O_SHADER_O = 0.0 |
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) |
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{ |
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O_REDAHS_O_SHADER_O = |
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clamp(pow ( (cos(.5*(4.*atan(1.))*( O_REDAHS_TNEIDARG_RAENIL_O_LINEAR_GRADIENT_SHADER_O-1. ))) , 1. / ( 3. ) ), 0.0 , 1.0 ) |
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* |
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( (1./O_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_O) ) + ( 1.- (1./O_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_O) ) |
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+ |
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( |
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(1.-((pow(( 1./ (clamp( ( O_REDAHS_TNEIDARG_RAENIL_O_LINEAR_GRADIENT_SHADER_O -.0)*1. ,0.,1.) + ((sqrt ( pow(2., (O_ELACS_X_ESREVNI_O_INVERSE_X_SCALE_O) ) +1.) -1.)/2.) )/ (((( pow(2., (-O_ELACS_X_ESREVNI_O_INVERSE_X_SCALE_O+2.) ))))) - ((sqrt ( pow(2., (O_ELACS_X_ESREVNI_O_INVERSE_X_SCALE_O) ) +1.) -1.)/2.)),O_REWOP_X_ESREVNI_O_INVERSE_X_POWER_O)/1.)+.0)) |
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* |
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( (1./O_SENTHGIRB_X_ESREVNI_O_INVERSE_X_BRIGHTNES_O) ) + ( 1.- (1./O_SENTHGIRB_X_ESREVNI_O_INVERSE_X_BRIGHTNES_O) ) |
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) |
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) |
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/2. |
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; |
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} |