From 31ecdb81bfca21b2fd35a8f194731d57c5613745 Mon Sep 17 00:00:00 2001 From: 0000OOOO0000 <63518686+0000OOOO0000@users.noreply.github.com> Date: Sat, 11 Feb 2023 12:12:19 +0200 Subject: [PATCH] =?UTF-8?q?=E2=A0=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../HOUDINI/CONFIG/3DSCENECOLORS.BW | 123 ++++++++++++++++++ 1 file changed, 123 insertions(+) create mode 100644 ◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯ⵙ◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯/◯ᗩIᗝI8◯ⵙ◯8IᗝIᗩ◯/⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀/ⵙꖴⵙИNⵙꖴⵙᗝⵙᑎⵙⓄⵙ옷ⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙ옷ⵙⓄⵙᑎⵙᗝⵙꖴⵙИNⵙꖴⵙ/ⵙᔓᔕⵙᕤᕦⵙИNⵙꖴⵙ✤ⵙᗱᗴⵙᔓᔕⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙᔓᔕⵙᗱᗴⵙ✤ⵙꖴⵙИNⵙᕤᕦⵙᔓᔕⵙ/O/O_ERAWTFOS_O_SOFTWARE_O/O_SMARGORP_O_PROGRAMS_O/O_AIDIW_O_WIDIA_O/O_D3_O_3D_O/O_INIDUOH_O_HOUDINI_O/O_954_0_51_O_15_0_459_O/HOUDINI/CONFIG/3DSCENECOLORS.BW diff --git a/◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯ⵙ◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯/◯ᗩIᗝI8◯ⵙ◯8IᗝIᗩ◯/⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀/ⵙꖴⵙИNⵙꖴⵙᗝⵙᑎⵙⓄⵙ옷ⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙ옷ⵙⓄⵙᑎⵙᗝⵙꖴⵙИNⵙꖴⵙ/ⵙᔓᔕⵙᕤᕦⵙИNⵙꖴⵙ✤ⵙᗱᗴⵙᔓᔕⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙᔓᔕⵙᗱᗴⵙ✤ⵙꖴⵙИNⵙᕤᕦⵙᔓᔕⵙ/O/O_ERAWTFOS_O_SOFTWARE_O/O_SMARGORP_O_PROGRAMS_O/O_AIDIW_O_WIDIA_O/O_D3_O_3D_O/O_INIDUOH_O_HOUDINI_O/O_954_0_51_O_15_0_459_O/HOUDINI/CONFIG/3DSCENECOLORS.BW b/◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯ⵙ◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯/◯ᗩIᗝI8◯ⵙ◯8IᗝIᗩ◯/⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀/ⵙꖴⵙИNⵙꖴⵙᗝⵙᑎⵙⓄⵙ옷ⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙ옷ⵙⓄⵙᑎⵙᗝⵙꖴⵙИNⵙꖴⵙ/ⵙᔓᔕⵙᕤᕦⵙИNⵙꖴⵙ✤ⵙᗱᗴⵙᔓᔕⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙᔓᔕⵙᗱᗴⵙ✤ⵙꖴⵙИNⵙᕤᕦⵙᔓᔕⵙ/O/O_ERAWTFOS_O_SOFTWARE_O/O_SMARGORP_O_PROGRAMS_O/O_AIDIW_O_WIDIA_O/O_D3_O_3D_O/O_INIDUOH_O_HOUDINI_O/O_954_0_51_O_15_0_459_O/HOUDINI/CONFIG/3DSCENECOLORS.BW new file mode 100644 index 00000000..1d00e529 --- /dev/null +++ b/◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯ⵙ◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯/◯ᗩIᗝI8◯ⵙ◯8IᗝIᗩ◯/⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀/ⵙꖴⵙИNⵙꖴⵙᗝⵙᑎⵙⓄⵙ옷ⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙ옷ⵙⓄⵙᑎⵙᗝⵙꖴⵙИNⵙꖴⵙ/ⵙᔓᔕⵙᕤᕦⵙИNⵙꖴⵙ✤ⵙᗱᗴⵙᔓᔕⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙᔓᔕⵙᗱᗴⵙ✤ⵙꖴⵙИNⵙᕤᕦⵙᔓᔕⵙ/O/O_ERAWTFOS_O_SOFTWARE_O/O_SMARGORP_O_PROGRAMS_O/O_AIDIW_O_WIDIA_O/O_D3_O_3D_O/O_INIDUOH_O_HOUDINI_O/O_954_0_51_O_15_0_459_O/HOUDINI/CONFIG/3DSCENECOLORS.BW @@ -0,0 +1,123 @@ +BackgroundColor: 1.00 1.00 1.00 # viewer background +BackgroundBottomColor: 1.00 1.00 1.00 # background at the bottom of viewport +WireframeColor: 0.66 0.66 0.66 # wireframe line color +WireOverColor: 0.66 0.66 0.66 # color of wires in Wire Shaded modes +GhostFillColor: 0.30 0.30 0.30 # hidden-line ghost fill +SelectedPrimColor: 1.00 0.80 0.30 # selected primitives +AuxSelectedPrimColor1: 1.00 1.00 0.00 # selected primitives in first tmp. sel +AuxSelectedPrimColor2: 0.00 1.00 1.00 # selected primitives in second tmp. sel +CookSelectColor: 0.90 0.85 0.00 # points/primitives in cook selection +FillSelectionAlpha: ALPHA 0.35 # Blend factor for shading&select color +FillSelectionWireOverAlpha: ALPHA 0.33 # Blend factor for shading&select color +PrimClosureColor: 0.15 0.40 0.25 # primitives when in closure (not sel'd) +AuxGeoColor: 0.60 0.40 0.25 # spline and quadric hulls +SelectedAuxGeoColor: 0.90 0.50 0.10 # selected spline and quadric hulls +ProfileWireColor: 0.66 0.66 0.66 # profiles +AxesColor: 1.00 0.20 0.20 # coordinate or c-plane axes +XaxesColor: 1.00 0.00 0.00 # sticky x axis +YaxesColor: 0.00 1.00 0.00 # sticky y axis +ZaxesColor: 0.00 0.00 1.00 # sticky z axis +SelectedAxesColor: 1.00 0.50 0.50 # selected coordinate axes +PrimInfoColor: 0.50 0.05 0.30 # prim-vtx, prim-num, prim-normal +SelectedPrimInfoColor: 0.90 0.60 0.30 # sel'd prim-vtx, prim-num, prim-normal +PointColor: 0.00 0.00 1.00 # non-selected points and point info +SelectedPointColor: 0.90 0.90 0.00 # selected points and point info +Guide1Color: 0.40 0.40 1.00 # 1st guide geometry +Guide2Color: 0.20 0.50 0.80 # 2nd guide geometry +CplaneColor: 0.33 0.48 0.48 # non-selected construction plane +SelectedCplaneColor: 1.00 1.00 0.00 # selected construction plane +CplaneAlpha: ALPHA 0.3 # amount of shading between grid lines +GridColor: 0.45 0.45 0.45 # reference plane +HeightVectorColor: 1.00 0.10 0.00 # height motion indicator +HandleColor: 1.00 0.10 0.00 # handle for direct manip. +InactiveHandleColor: 0.50 0.50 0.50 # dimmed handle when not active +SelectedHandleColor: 1.00 0.10 0.60 # selected handle for direct manip. +PeanutColor: 0.60 0.40 0.25 # peanut color for orientation picking +LabelColor: 1.00 1.00 1.00 # labels in viewports +SelectedLabelColor: 1.00 1.00 0.00 # labels in the selected viewport +SnapshotColor: 0.4 0.4 0.4 # viewport snapshot color +OverlayLabelColor: 1.00 0.00 1.00 # overlay labels in view +AuxOverlayLabelColor: 1.00 1.00 1.00 # auxiliary overlay labels in view +HandlePivotColor: 0.45 0.00 0.90 # the pivot of handles +HandleAxisColor: 1.00 1.00 1.00 # axis lines for the handle +HandlePlaneAxisColor: 0.50 0.20 0.50 # axis lines for the handle +CPlaneHandleXlateColor: 0.45 0.00 0.90 # translate axes of c-plane handle +CPlaneHandleRotateColor: 0.65 0.15 0.25 # rotate portion on c-plane handle +CPlaneHandleBorderColor: 0.45 0.00 0.90 # scale border on c-plane handle +OrthoGridColor: 0.55 0.55 0.55 # ortho viewport grid lines +OrthoGridOriginColor: 0.48 0.48 0.48 # ortho viewport origin lines +UVGridColor: 0.55 0.55 0.55 # uv viewport grid lines +UVGridOriginColor: 0.48 0.48 0.48 # uv viewport origin lines +UVGridBoundaryColor: 0.50 0.50 0.50 # uv viewport boundary lines +ObjectSelectColor: 1.00 1.00 0.00 # object selection highlight color +ObjectCurrentColor: 1.00 0.85 0.00 # current object highlight color +ObjectSelectHintColor: 0.40 0.70 0.00 # object selection hint highlight color +ObjectGhostColor: 0.50 0.50 0.50 # color blended into object when ghosted +ObjectGhostAlpha: ALPHA 0.75 # alpha for color/ghost mixing +UVBackFaceFillColor: 0.90 0.50 0.90 # fill color for back facing polys +UVOverlapFillColor: 1.00 0.00 0.00 # fill color for overlapping UV areas +UVOverlapFillAlpha: ALPHA 0.70 # alpha for overlapping UV areas +UVFillAlpha: ALPHA 0.40 # fill alpha for front facing polys +SelectedUVBackFaceFillColor: 0.90 0.65 0.90 # the selected version +IKCriticalZoneColor: 0.98 0.35 0.20 # inv. kin. danger zone cone +ViewMaskOverlayColor: 0.10 0.10 0.10 # view mask overlay +TextColor: 0.95 0.95 0.95 # viewport text +TextShadowColor: 0.4 0.4 0.4 # viewport text dropshadow +GeoWarningColor: 1.0 0.7 0.1 # indicates a potential geo problem +LocateColor: 0.8 0.5 0.0 # mouse locate overlay color +LocateAlpha: ALPHA 0.2 # mouse locate overlay alpha +LocateNearColor: 0.1 0.9 0.1 # mouse locate nearby overlay color +LocateNearAlpha: ALPHA 0.3 # mouse locate nearby overlay alpha +PrimLocateColor: 0.4 0.75 1.0 # mouse locate prim color +PrimLocateRemoveColor: 0.95 0.30 0.30 # mouse locate prim color +PrimLocateToggleColor: 0.5 0.15 0.6 # mouse locate prim color +PrimLocateAlpha: ALPHA 0.4 # mouse locate prim overlay alpha +PointLocateColor: 0.6 0.9 1.0 # mouse locate point color +PointLocateRemoveColor: 1.0 0.10 0.10 # mouse locate point color +PointLocateToggleColor: 0.7 0.3 0.6 # mouse locate point color +PointLocateAlpha: ALPHA 1 # mouse locate point overlay alpha +EdgeLocateColor: 0.6 0.9 1.0 # mouse locate edge color +EdgeLocateRemoveColor: 1.0 0.10 0.10 # mouse locate edge color +EdgeLocateToggleColor: 0.7 0.3 0.6 # mouse locate edge color +EdgeLocateAlpha: ALPHA 1 # mouse locate edge overlay alpha +VertexLocateColor: 0.6 0.9 1.0 # mouse locate vertex color +VertexLocateRemoveColor: 1.0 0.10 0.10 # mouse locate vertex color +VertexLocateToggleColor: 0.7 0.3 0.6 # mouse locate vertex color +VertexLocateAlpha: ALPHA 1 # mouse locate vertex overlay alpha +BreakpointLocateColor: 0.6 0.9 1.0 # mouse locate breakpoint color +BreakpointLocateRemoveColor: 1.0 0.30 0.30 # mouse locate breakpoint color +BreakpointLocateToggleColor: 0.7 0.3 0.6 # mouse locate breakpoint color +BreakpointLocateAlpha: ALPHA 1 # mouse locate breakpoint overlay alpha +HandleLocateColor: 0.9 0.9 0.65 # glow around mouse located handle part +HandleLocatePassiveColor: 0.3 0.3 0.65 # passive glow on located handle part +HandleLocateAlpha: ALPHA 0.5 # opacity of handle locate glow +HandleAxisLocateAlpha: ALPHA 0.3 # opacity of handle axis locate glow +HandleTracerFillAlpha: ALPHA 0.3 # opacity of filled handle tracers +SelectBoxOutline: 0.8 1.0 1.0 # selection box outer outline +SelectBoxInnerLine: 0.7 0.9 0.9 # selection box inner outline +SelectBoxFill: 0.5 0.7 0.7 # selection box shaded fill +SelectBoxAlpha: ALPHA 0.1 # selection box fill alpha +SliderKnobMaxColor: 1.0 1.0 0.0 # slider handle max value warning +ObjectNameColor: 0.8 0.0 0.0 # color for object name guides +PointTrailColor: 0.00 0.58 0.58 # non-selected point trails +SelectedPointTrailColor: 0.80 0.30 0.30 # selected point trails +RenderBorderColor: 0.80 0.80 0.80 # Render Region border (when located) +RenderInactiveBorderColor: 0.3 0.3 0.3 # Render Region border (not located) +RenderTextColor: 0.90 0.90 0.90 # Render Region heading text +RenderLocateColor: 0.9 0.7 0.5 # Render Region part locate color +RenderBarColor: 0.3 0.3 0.3 # Render Region title bar bg color +FlattenPinColor: 1.0 0.0 0.0 # UV Flatten state pin color +FlattenSelectedPinColor: 1.0 1.0 0.0 # UV Flatten state selected pin color +FlattenInitialPinColor: 0.85 0.35 0.35 # UV Flatten state initial pin color +BoundaryColor: 0.1 0.2 0.9 # Geometry boundary decoration +EdgeTipColor: 0.1 0.9 0.4 # Edge selection direction indicator + +MessageColor: 0.1 0.1 0.1 # color of normal-priority messages +PromptColor: 0.0 0.0 0.25 # color of tool prompts +WarningColor: 1.0 0.85 0.0 # color of warning messages +ErrorColor: 0.7 0.0 0.0 # color of error messages +SuccessColor: 0.3 0.95 0.3 # color of success indication + +OverlayBackgroundColor: @BackgroundColor # Background of group list +OverlayBackgroundAlpha: ALPHA 0.5 # Alpha for background of group list +